CombatantData Fields |
The CombatantData type exposes the following members.
Name | Description | |
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ColumnDefs |
A collection of column definitions that may appear in tables
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DamageSwingTypes |
A collection of SwingTypes in a MasterSwing that may identify a hitpoint damage action
For EQ2, this is 1 and 2 (AutoAttack & AbilitySkill)
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DamageTypeDataIncomingDamage | ||
DamageTypeDataIncomingHealing | ||
DamageTypeDataNonSkillDamage | ||
DamageTypeDataOutgoingCures | ||
DamageTypeDataOutgoingDamage | ||
DamageTypeDataOutgoingHealing | ||
DamageTypeDataOutgoingPowerDamage | ||
DamageTypeDataOutgoingPowerReplenish | ||
ExportVariables |
A collection of text export formatters that may be used in clipboard/mini-window/etc exports
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HealingSwingTypes |
A collection of SwingTypes in a MasterSwing that may identify a hitpoint healing action
For EQ2, this is 3 (Healing)
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IncomingDamageTypeDataObjects |
The DamageTypeData objects that are marked as incoming events under a combatant and the Ally mod value that an action sorted there attributes
IE, {"Incoming Damage", -1} -1 is a negative ally action when someone damages you
The last element in this array is special and becomes the data object that holds a copy of ALL data, IE "All Incoming (Ref)" is last for English EQ2
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OutgoingDamageTypeDataObjects |
The DamageTypeData objects that are marked as outgoing events under a combatant and the Ally mod value that an action sorted there attributes
IE, {"Melee (Out)", -1} -1 is a negative ally action towards whom you are meleeing.
The last element in this array is special and becomes the data object that holds a copy of ALL data, IE "All Outgoing (Ref)" is last for English EQ2
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SwingTypeToDamageTypeDataLinksIncoming |
Linkings from a SwingType(int) to a list of DamageTypeData objects.
Similar to SwingTypeToDamageTypeDataLinksOutgoing except that this filters to the victim's data, not the attacker's.
For instance, SwingType 1(Melee) should go to "Incoming Damage". SwingType 3(Healing) should go to "Healed (Inc)"
Combat actions will always go to "All Incoming (Ref)" without a defined link.
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SwingTypeToDamageTypeDataLinksOutgoing |
Linkings from a SwingType(int) to a list of DamageTypeData objects.
For instance, SwingType 1(Melee) should go to "Melee (Out)" and "Outgoing Damage".
Combat actions will always go to "All Outgoing (Ref)" without a defined link.
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