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TimerData Class

Timer Window data object. This can be used as storage object for spell timer definitions
Inheritance Hierarchy
SystemObject
  Advanced_Combat_TrackerTimerData

Namespace: Advanced_Combat_Tracker
Assembly: Advanced Combat Tracker (in Advanced Combat Tracker.exe) Version: 3.8.3.286
Syntax
C#
public class TimerData : IEquatable<TimerData>

The TimerData type exposes the following members.

Constructors
Properties
 NameDescription
Public propertyAbsoluteTiming If only one of this timer name should be allowed to exist
Public propertyActiveInList 
Public propertyCategory 
Public propertyFillColor The color to fill the radial timer indicator
Public propertyKey 
Public propertyModable If the spell is allowed to be modified by recast debuffs
Public propertyName 
Public propertyOnlyMasterTicks 
Public propertyPanel1Display If to display in the first spell timers window
Public propertyPanel2Display If to display in the second spell timers window
Public propertyRadialDisplay If the timer will show a radial display
Public propertyRemoveValue 
Public propertyRestrictToCategory 
Public propertyRestrictToMe If the timer will only be triggered from you being hit or using the skill yourself
Public propertyStartSoundData Timer start sound data string
Public propertyTimerValue Current time remaining for this timer
Public propertyTooltip 
Public propertyWarningSoundData Warning sound data string
Public propertyWarningValue The threshold for putting the timer into a warning state
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Methods
See Also