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MasterSwing Class

Data object holding all info relating to a single attack(or any combat action)
Inheritance Hierarchy
SystemObject
  Advanced_Combat_TrackerMasterSwing

Namespace:  Advanced_Combat_Tracker
Assembly:  Advanced Combat Tracker (in Advanced Combat Tracker.exe) Version: 3.8.2.285
Syntax
C#
public class MasterSwing : IComparable, 
	IComparable<MasterSwing>

The MasterSwing type exposes the following members.

Constructors
Properties
  NameDescription
Public propertyAttacker
Source of the action
Public propertyAttackType
Skill or Spell Name
Public propertyColCollection
Contains SQL column data
Public propertyStatic memberColHeaderCollection
Contains SQL column names
Public propertyStatic memberColHeaderString
Contains SQL column names
Public propertyStatic memberColTypeCollection
Contains SQL column data types
Public propertyCritical
Critical hit
Public propertyDamage
Amount of damage
Public propertyDamageType
Type of damage inflicted (crushing/magic/heat/disease etc)
Public propertyParentEncounter
Public propertySpecial
Public propertySwingType
Type of attack. Use (int)SwingTypeEnum
Public propertyTags
Arbitrary data you may assign to a MasterSwing object
Public propertyTime
Timestamp
Public propertyTimeSorter
Unique sorting number for exact order sorting
Public propertyVictim
Destination of the action
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Methods
  NameDescription
Public methodCompareTo(Object)
Public methodCompareTo(MasterSwing)
Public methodEquals (Overrides ObjectEquals(Object).)
Public methodGetColumnByName
Gets the cell text for a given column
Public methodGetHashCode (Overrides ObjectGetHashCode.)
Public methodToString (Overrides ObjectToString.)
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Fields
  NameDescription
Public fieldStatic memberColumnDefs
A collection of column definitions that may appear in tables
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See Also