MasterSwing Class |
Namespace: Advanced_Combat_Tracker
public class MasterSwing : IComparable, IComparable<MasterSwing>
The MasterSwing type exposes the following members.
Name | Description | |
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MasterSwing(Int32, Boolean, Dnum, DateTime, Int32, String, String, String, String) |
Data object for a single combat action
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MasterSwing(Int32, Boolean, String, Dnum, DateTime, Int32, String, String, String, String) |
Data object for a single combat action
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Name | Description | |
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Attacker |
Source of the action
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AttackType |
Skill or Spell Name
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ColCollection |
Contains SQL column data
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ColHeaderCollection |
Contains SQL column names
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ColHeaderString |
Contains SQL column names
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ColTypeCollection |
Contains SQL column data types
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Critical |
Critical hit
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Damage |
Amount of damage
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DamageType |
Type of damage inflicted (crushing/magic/heat/disease etc)
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ParentEncounter | ||
Special | ||
SwingType |
Type of attack. Use (int)SwingTypeEnum
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Tags |
Arbitrary data you may assign to a MasterSwing object
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Time |
Timestamp
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TimeSorter |
Unique sorting number for exact order sorting
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Victim |
Destination of the action
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Name | Description | |
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CompareTo(Object) | ||
CompareTo(MasterSwing) | ||
Equals | (Overrides ObjectEquals(Object).) | |
GetColumnByName |
Gets the cell text for a given column
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GetHashCode | (Overrides ObjectGetHashCode.) | |
ToString | (Overrides ObjectToString.) |
Name | Description | |
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ColumnDefs |
A collection of column definitions that may appear in tables
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