Master |
The MasterSwing type exposes the following members.
| Name | Description | |
|---|---|---|
| Attacker | Source of the action | |
| AttackType | Skill or Spell Name | |
| ColCollection | Contains SQL column data | |
| ColHeaderCollection | Contains SQL column names | |
| ColHeaderString | Contains SQL column names | |
| ColTypeCollection | Contains SQL column data types | |
| Critical | Critical hit | |
| Damage | Amount of damage | |
| DamageType | Type of damage inflicted (crushing/magic/heat/disease etc) | |
| ParentEncounter | ||
| Special | ||
| SwingType | Type of attack. Use (int)SwingTypeEnum | |
| Tags | Arbitrary data you may assign to a MasterSwing object | |
| Time | Timestamp | |
| TimeSorter | Unique sorting number for exact order sorting | |
| Victim | Destination of the action |