MasterSwing Properties |
The MasterSwing type exposes the following members.
Name | Description | |
---|---|---|
![]() | Attacker |
Source of the action
|
![]() | AttackType |
Skill or Spell Name
|
![]() | ColCollection |
Contains SQL column data
|
![]() ![]() | ColHeaderCollection |
Contains SQL column names
|
![]() ![]() | ColHeaderString |
Contains SQL column names
|
![]() ![]() | ColTypeCollection |
Contains SQL column data types
|
![]() | Critical |
Critical hit
|
![]() | Damage |
Amount of damage
|
![]() | DamageType |
Type of damage inflicted (crushing/magic/heat/disease etc)
|
![]() | ParentEncounter | |
![]() | Special | |
![]() | SwingType |
Type of attack. Use (int)SwingTypeEnum
|
![]() | Tags |
Arbitrary data you may assign to a MasterSwing object
|
![]() | Time |
Timestamp
|
![]() | TimeSorter |
Unique sorting number for exact order sorting
|
![]() | Victim |
Destination of the action
|