TimerFrame Properties |
The TimerFrame type exposes the following members.
Name | Description | |
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Combatant |
Caster of the skill
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ExpireSounded |
If the Expire Sound has already played (Failsafe for code locks)
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MasterExists |
If a normal timer still exists (normal is a non-dot tick)
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Name |
Name of the spell/skill
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OneOnly |
If to block other timers from starting when a valid one still exists
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RadialDisplay |
If a radial display should be drawn in the frame
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RestrictToMe |
If only to take notice of actions from or to you
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SpellTimers |
List of timer instances within this frame
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StartSoundData |
Sound data when a normal timer starts
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TimerData |
Original data source
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TimerVals |
Sorted list of the time left on each timer
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TopModAmount |
The AA mod value on the most current normal timer
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WarningSoundData |
Sound data for when a normal timer reaches the WarningValue
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WarningSounded |
If the Warning Sound has already played (Failsafe for code locks)
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WarningValue |
When the timer should be in a warning state
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