EncounterData Properties |
The EncounterData type exposes the following members.
Name | Description | |
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![]() | Active |
If this Encounter is still in-combat
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![]() | AlliedDeaths |
Number of deaths your allies suffered
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![]() | AlliedKills |
Number of kills done by allies
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![]() | CharName |
The first person perspective of this encounter, used for ally detection
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![]() | ColCollection |
Contains SQL column data
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![]() ![]() | ColHeaderCollection |
Contains SQL column names
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![]() ![]() | ColHeaderString |
Contains SQL column names
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![]() ![]() | ColTypeCollection |
Contains SQL column data types
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![]() | Damage |
Total damage of all allies
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![]() | DPS |
The ExtDPS of all allies
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![]() | DuplicateDetection |
If enabled, AddCombatAction() will ignore actions with a Global Time Sorter that has been already added to this encounter
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![]() | Duration |
The duration of this encounter. Merged encounters will be calculated from the StartTimes and EndTimes
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![]() | DurationS |
Formatted duration string
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![]() | EncId |
A hash ID of the encounter
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![]() | EndTime |
The last outgoing action of any combatant
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![]() | EndTimes |
If a merged encounter this will hold the end times of each merged, else the EndTime
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![]() | Healed |
Amount healed by allies
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![]() | HistoryRecord | |
![]() | Items |
CombatantData child objects
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![]() | LogLines |
The Encounter Logs
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![]() | NumAllies |
Number of allied combatants
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![]() | NumCombatants |
Number of CombatantData objects
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![]() | NumEnemies |
Number of combatants minus allies
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![]() | Parent |
The ZoneData parent holding this object
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![]() | ShortEndTime |
The last outgoing non-heal of any combatant
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![]() | StartTime |
The first outgoing action of any combatant
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![]() | StartTimes |
If a merged encounter, this will hold the start times of each merged, else the StartTime
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![]() | Tags |
Arbitrary data you may assign to a EncounterData object
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![]() | Title |
What will be displayed as the title for the TreeView, not including duration/timestamp
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![]() | ZoneName |
The name of the zone this Encounter took place in
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