AttackType Properties |
The AttackType type exposes the following members.
Name | Description | |
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![]() | AttackTypeType | Obsolete. |
![]() | Average |
Average hit of successful
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![]() | AverageDelay |
Duration divided by number of swings
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![]() | Blocked |
A failed attack that is not a miss
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![]() | CharDPS |
Damage divided by the Character duration
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![]() | ColCollection |
Contains SQL column data
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![]() ![]() | ColHeaderCollection |
Contains SQL column names
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![]() ![]() | ColHeaderString |
Contains SQL column names
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![]() ![]() | ColTypeCollection |
Contains SQL column data types
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![]() | CritHits |
Number of critical hits
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![]() | CritPerc |
String representation of the critical percentage rate
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![]() | Damage |
Amount of damage in total
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![]() | DPS |
Damage divided by the AttackType duration
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![]() | Duration |
From StartTime to EndTime, or in the case of merged data, the additions of each encounter
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![]() | DurationS |
Formatted duration string
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![]() | EncDPS |
Damage divided the Encounter duration
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![]() | EndTime |
Last attack
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![]() | ExtDPS | Obsolete. |
![]() | Hits |
Number of successful hits
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![]() | Items |
Child Swing objects that make up this data. If you *add* to this data call InvalidateCachedValues(). If you make *any* other modifications, call InvalidateCachedValues(true).
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![]() | MaxHit |
Largest hit amount
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![]() | Median |
Median value of attacks
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![]() | MinHit |
Smallest hit amount
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![]() | Misses |
Number of attacks that were a "miss", resists or other fails are not counted in this
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![]() | Parent | |
![]() | Resist |
The common type of damage the AttackType uses
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![]() | StartTime |
First attack
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![]() | Swings |
Total number of attempted attacks
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![]() | Tags |
Arbitrary data you may assign to a AttackType object
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![]() | ToHit |
Percentage of hits
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![]() | Type |
The label of the AttackType
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