Click or drag to resize

EncounterData Methods

The EncounterData type exposes the following members.

Methods
 NameDescription
Public methodAddCombatAction 
Public methodEndCombat Mark this encounter as inactive. Makes use of ActionDataLock.
Public methodEquals
(Overrides ObjectEquals(Object))
Public methodGetAllies Determines the allies of the first person perspective by referencing the positive and negative actions against them
Public methodGetAllies(Boolean) Determines the allies of the first person perspective by referencing the positive and negative actions against them
Public methodGetColumnByName 
Public methodGetCombatant Gets the CombatantData object with the character name supplied
Public methodGetEncounterSuccessLevel Decides which color to use for encounter labels depending on how the encounter went.
Public methodGetHashCode
(Overrides ObjectGetHashCode)
Public methodGetIgnoreEnemies Selective Parsing query
Public methodGetIsSelective Selective Parsing query
Public methodGetMaxHeal Used for clipboard/mini window formatting {maxheal} and {maxhealward}
Public methodGetMaxHit Used for clipboard/mini window formatting {maxhit}
Public methodGetStrongestEnemy Gets the non-ally that took the most damage divided by the number of deaths it suffered
Public methodInvalidateCachedValues 
Public methodInvalidateCachedValues(Boolean) 
Public methodSetAllies Sets the cached allies list
Public methodSetAlliesUncached Forces the next Ally detection to not use its cached value
Public methodToString Gets the formatted title of this encounter
(Overrides ObjectToString)
Public methodTrim Trims unused array elements from all child objects, and their child objects
Top
See Also