EncounterData Methods |
The EncounterData type exposes the following members.
Name | Description | |
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AddCombatAction | ||
EndCombat |
Mark this encounter as inactive. Makes use of ActionDataLock.
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Equals | (Overrides ObjectEquals(Object).) | |
GetAllies |
Determines the allies of the first person perspective by referencing the positive and negative actions against them
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GetAllies(Boolean) |
Determines the allies of the first person perspective by referencing the positive and negative actions against them
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GetColumnByName | ||
GetCombatant |
Gets the CombatantData object with the character name supplied
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GetEncounterSuccessLevel |
Decides which color to use for encounter labels depending on how the encounter went.
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GetHashCode | (Overrides ObjectGetHashCode.) | |
GetIgnoreEnemies |
Selective Parsing query
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GetIsSelective |
Selective Parsing query
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GetMaxHeal |
Used for clipboard/mini window formatting {maxheal} and {maxhealward}
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GetMaxHit |
Used for clipboard/mini window formatting {maxhit}
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GetStrongestEnemy |
Gets the non-ally that took the most damage divided by the number of deaths it suffered
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InvalidateCachedValues | ||
InvalidateCachedValues(Boolean) | ||
SetAllies |
Sets the cached allies list
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SetAlliesUncached |
Forces the next Ally detection to not use its cached value
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ToString |
Gets the formatted title of this encounter
(Overrides ObjectToString.) | |
Trim |
Trims unused array elements from all child objects, and their child objects
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