Zone |
public class ZoneData : IComparable<ZoneData>
The ZoneData type exposes the following members.
Name | Description | |
---|---|---|
![]() | ZoneData | A data object representing a collection of encounters split up by which zone they were in |
Name | Description | |
---|---|---|
![]() | ActiveEncounter | The current or last active encounter of the zone. New combat data is usually directed here |
![]() | Items | The child encounters this object contains |
![]() | PopulateAll | If an "All" merged encounter is generated |
![]() | StartTime | When the first child encounter was created, or possibly when zoned into |
![]() | Tags | Arbitrary data you may assign to a ZoneData object |
![]() | ZoneName | Name of the zone this object is created for |
Name | Description | |
---|---|---|
![]() | AddCombatAction | |
![]() | CompareTo | |
![]() | ToString | (Overrides ObjectToString) |