Advanced Combat Tracker Plugin API
TransitionType_ThrowAndCatch Class
NamespacesTransitionsTransitionType_ThrowAndCatch
This transition bounces the property to a destination value and back to the original value. It is decelerated to the destination and then acclerated back as if being thrown against gravity and then descending back with gravity.
Declaration Syntax
C#Visual Basic
public class TransitionType_ThrowAndCatch : TransitionType_UserDefined
Public Class TransitionType_ThrowAndCatch
	Inherits TransitionType_UserDefined
Members
All MembersConstructorsMethods



IconMemberDescription
TransitionType_ThrowAndCatch(Int32)
Constructor. You pass in the total time taken for the bounce.

onTimer(Int32, Double%, Boolean%)
Called to find the value for the movement of properties for the time passed in.
(Inherited from TransitionType_UserDefined.)
setup(IList<(Of <<'(TransitionElement>)>>), Int32)
Sets up the transitions.
(Inherited from TransitionType_UserDefined.)
Inheritance Hierarchy
Object
TransitionType_UserDefined
 TransitionType_ThrowAndCatch

Assembly: Advanced Combat Tracker (Module: Advanced Combat Tracker.exe) Version: 3.3.0.254