Data object holding swings of a specific type of attack
| C# | Visual Basic | Visual C++ |
public class AttackType : IComparable, IEquatable<AttackType>, IComparable<AttackType>
Public Class AttackType _ Implements IComparable, IEquatable(Of AttackType), _ IComparable(Of AttackType)
public ref class AttackType : IComparable, IEquatable<AttackType^>, IComparable<AttackType^>
| All Members | Constructors | Methods | Properties | Fields | |
| Icon | Member | Description |
|---|---|---|
| AttackType(String, DamageTypeData) |
Data object holding swings of a specific type of attack
| |
| AddCombatAction(MasterSwing) | ||
| AttackTypeType | ||
| Average |
Average hit of successful
| |
| AverageDelay |
Duration divided by number of swings
| |
| Blocked |
A failed attack that is not a miss
| |
| CharDPS |
Damage divided by the Character duration
| |
| ColCollection |
Contains SQL column data
| |
| ColHeaderCollection |
Contains SQL column names
| |
| ColHeaderString |
Contains SQL column names
| |
| ColTypeCollection |
Contains SQL column data types
| |
| ColumnDefs |
A collection of column definitions that may appear in tables
| |
| CompareTo(Object) | ||
| CompareTo(AttackType) | ||
| CritHits |
Number of critical hits
| |
| CritPerc |
String representation of the critical percentage rate
| |
| Damage |
Amount of damage in total
| |
| DPS |
Damage divided by the AttackType duration
| |
| Duration |
From StartTime to EndTime, or in the case of merged data, the additions of each encounter
| |
| DurationS |
Formatted duration string
| |
| EncDPS | ||
| EndTime |
Last attack
| |
| Equals(Object) | (Overrides Object.Equals(Object).) | |
| Equals(AttackType) | ||
| ExtDPS |
Damage divided the Encounter duration
| |
| GetAttackSpecials()()()() | ||
| GetColumnByName(String) |
Gets the cell text for a given column
| |
| GetHashCode()()()() | (Overrides Object.GetHashCode()()()().) | |
| GetSwingTypeCounts()()()() | ||
| Hits |
Number of successful hits
| |
| Items |
Child Swing objects that make up this data
| |
| MaxHit |
Largest hit amount
| |
| Median |
Median value of attacks
| |
| MinHit |
Smallest hit amount
| |
| Misses |
Number of attacks that were a "miss", resists or other fails are not counted in this
| |
| Parent | ||
| Resist |
The common type of damage the AttackType uses
| |
| StartTime |
First attack
| |
| Swings |
Total number of attempted attacks
| |
| Tags |
Arbitrary data you may assign to a AttackType object
| |
| ToHit |
Percentage of hits
| |
| ToString()()()() | (Overrides Object.ToString()()()().) | |
| Trim()()()() |
Trims unused elements from all child arrays
| |
| Type |
The label of the AttackType
|
| Object | |
| AttackType | |