Data class to store recast delay mods of spell timers
| C# | Visual Basic | Visual C++ |
public class TimerMod : IEquatable<TimerMod>
Public Class TimerMod _ Implements IEquatable(Of TimerMod)
public ref class TimerMod : IEquatable<TimerMod^>
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| TimerMod(String, String, String, Single, DateTime, TimeSpan) |
Data class to store recast delay mods of spell timers
| |
| Attacker |
User of the mod
| |
| Equals(TimerMod) | ||
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() | (Inherited from Object.) | |
| GetHashCode()()() | (Inherited from Object.) | |
| GetType()()() | (Inherited from Object.) | |
| LastUse |
Time of application
| |
| MemberwiseClone()()() | (Inherited from Object.) | |
| ModName |
Name of mod, such as Traumatic Swipe
| |
| ModValue |
Amount that the mod adds to recast delays... TS is 0.5F
| |
| ToString()()() | (Overrides Object.ToString()()().) | |
| UseDuration |
How long it will stay in effect
| |
| Victim |
Destination of the mod
|
| Object | |
| TimerMod | |