This transition bounces the property to a destination value and back to the original value. It is accelerated to the destination and then decelerated back as if being dropped with gravity and bouncing back against gravity.
public class TransitionType_Bounce : TransitionType_UserDefined
Public Class TransitionType_Bounce Inherits TransitionType_UserDefined
Constructor. You pass in the total time taken for the bounce.
|onTimer(Int32, Double%, Boolean%)|
Called to find the value for the movement of properties for the time passed in.(Inherited from TransitionType_UserDefined.)
|setup(IList<(Of <<'(TransitionElement>)>>), Int32)|
Sets up the transitions.(Inherited from TransitionType_UserDefined.)
Assembly: Advanced Combat Tracker (Module: Advanced Combat Tracker.exe) Version: 18.104.22.168