Advanced Combat Tracker Plugin API
TimerFrame Class
NamespacesAdvanced_Combat_TrackerTimerFrame
Data class representing a frame within the Spell Timer window
Declaration Syntax
C#Visual Basic
public class TimerFrame : IEquatable<TimerFrame>, 
	IComparable<TimerFrame>
Public Class TimerFrame
	Implements IEquatable(Of TimerFrame), IComparable(Of TimerFrame)
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
TimerFrame(String, TimerData)
Data class representing a frame within the Spell Timer window

Combatant
Caster of the skill

CompareTo(TimerFrame)
Equals(TimerFrame)
ExpireSounded
If the Expire Sound has already played (Failsafe for code locks)

GetKey(String, String)
GetLargestVal(Boolean)
Gets the largest time left value

GetMostRecentTime(Boolean)
Gets the DateTime of the most recently added timer

GetSmallestVal(Boolean)
Gets the lowest time left value

MasterExists
If a normal timer still exists (normal is a non-dot tick)

Name
Name of the spell/skill

OneOnly
If to block other timers from starting when a valid one still exists

RadialDisplay
If a radial display should be drawn in the frame

RemoveModOwner(String, DateTime)
RemoveModTarget(String, DateTime)
RestrictToMe
If only to take notice of actions from or to you

SpellTimers
List of timer instances within this frame

StartSoundData
Sound data when a normal timer starts

TimerData
Original data source

TimerVals
Sorted list of the time left on each timer

TopModAmount
The AA mod value on the most current normal timer

ToString()()()() (Overrides Object.ToString()()()().)
WarningSoundData
Sound data for when a normal timer reaches the WarningValue

WarningSounded
If the Warning Sound has already played (Failsafe for code locks)

WarningValue
When the timer should be in a warning state

Inheritance Hierarchy
Object
TimerFrame

Assembly: Advanced Combat Tracker (Module: Advanced Combat Tracker.exe) Version: 3.3.0.254