Data object for a single combat action
| C# | Visual Basic | Visual C++ |
public MasterSwing( int SwingType, bool Critical, Dnum damage, DateTime Time, int TimeSorter, string theAttackType, string Attacker, string theDamageType, string Victim )
- SwingType (Int32)
- Type of attack. Use (int)SwingTypeEnum
- Critical (Boolean)
- Critical hit
- damage (Dnum)
- Amount of damage
- Time (DateTime)
- Timestamp
- TimeSorter (Int32)
- Unique sorting number for exact order sorting
- theAttackType (String)
- Skill or spell name
- Attacker (String)
- Source of the action
- theDamageType (String)
- Type of damage inflicted (crushing/magic/heat/disease etc)
- Victim (String)
- Target of the Action